Play of the Light #2 - In My Head, In My Mouth, In My Mind                            

Dark Souls made quite an impression on the console-gameplay landscape in 2011, extending and deepening the reputation of its predecessor, Demon’s Souls, as a maddeningly difficult dungeon crawl of interest only to videogame experts. Matt challenges this perspective with his own take that the two games serve as a masterfully subtle critique of game-culture machismo, while Jason describes how he found Dark Souls' approach ultimately self-defeating.

(Please note that our discussion contains moderate spoilers for both Dark Souls and Demon’s Souls.)

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Matt’s sound is a bit droppy due to Skype not smiling upon us that day. My apologies.

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