Play of the Light #2 - In My Head, In My Mouth, In My Mind
Dark Souls made quite an impression on the console-gameplay landscape in 2011, extending and deepening the reputation of its predecessor, Demon’s Souls, as a maddeningly difficult dungeon crawl of interest only to videogame experts. Matt challenges this perspective with his own take that the two games serve as a masterfully subtle critique of game-culture machismo, while Jason describes how he found Dark Souls’ approach ultimately self-defeating.
(Please note that our discussion contains moderate spoilers for both Dark Souls and Demon’s Souls.)
Matt’s sound is a bit droppy due to Skype not smiling upon us that day. My apologies.
- Jason’s blog post about the Portcullis Incident
- Jason’s blog post about the missing pause button, and resulting domestic unease
- Matt’s written reflections on completing Dark Souls
- Matt not realizing that Jason is not joking